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Mercedes W13 F1 Team Season 2022 Formula 1 Race Car 3D model — RedlineArchive
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Mercedes W13 F1 Team Season 2022 Formula 1 Race Car 3D model

CarVan
2020s2022youtube


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https://www.turbosquid.com/3d-models/mercedes-w13-f1-team-season-2022-formula-1-race-car-3d-model-1872938?socmed=youtube&referral=opticaldreamsoft Low-poly subdivision-ready 3D model of Mercedes W13 F1 Team Season 2022 Formula 1 Race Car with PBR materials (Specular and Metallic workflows). Suitable for computer/mobile games, broadcast, advertising, visualization. Advantages of the model: - Very clean geometry; - The model is maximally optimized for use in 3d games and VR; - 5 Materials with textures set - separate for Body, Bottom, Common, Driver and Wheels - containing AO, BaseColor/Diffuse, Emissive, Glossiness/Roughness, Metallic/Specular, Normal - depending on material; - Textures size: Body - 4,096 X 4,096 PNG; Common - 4,096 X 4,096 PNG; Wheels - 4,096 X 4,096 PNG; Bottom - 4,096 X 4,096 PNG; Driver - 4,096 X 4,096 PNG; - Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well. This is possible thanks to a very competent application of smoothing groups and properly adjusted geometry; - Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything; - The model uses smoothing groups, so you can always increase details to the required level simply by applying a turbosmooth modifier with a necessary number of iterations; - Divided into functional parts and grouped for easy editing and using in game engines; - The model consists of 34 separate objects grouped together. Each of these objects has a simple and understandable name; - UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed; - Specular and Metallic workflow textures included! - Compatible with the majority of modern game engines! Model specifications: Created in 3DS Max 2018 and rendered with V-Ray 4.10. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require installation of additional plug-ins or software. You need only 3DS Max 2018 and V-Ray 4.10.03 to get the same rendering as on the preview image. - Polygons count: 35,805 (no n-gons) Subdivision 1 polygons count: 284,942 Subdivision 2 polygons count: 1,139,768 - Vertices count: 36,687 - Unit Scale: Metric / Centimeters Materials: A V-Ray PBR material with specular workflow is applied to the model. All its parameters were created for the StemCell standard. Model is available in the following formats: - MAX (2018) - FBX - OBJ - 3DS - DXF (2010) - STL You will find 3 versions of the model in every archive (format) file except 3DS format: the original one and two modes with applied turbosmooth modifier (1 and 2 iterations). 3DS format does not have those due to limitations on the maximum number of polygons. The model in 3DS format is available only in subdivision 0.

About Car

A car, or an automobile, is a motor vehicle with wheels. Most definitions of cars state that they run primarily on roads, seat 1-8 people, have four wheels, and mainly transport people rather than cargo. There are over 1.6 billion cars in use worldwide as of 2025. The French inventor Nicolas-Joseph Cugnot built the first steam-powered road vehicle in 1769, while the Swiss inventor François Isaac de Rivaz designed and constructed the first internal combustion-powered automobile in 1808. The mode...

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Added 18 May 2026

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